[tremor] Tremor Memory Footprint
Werner Sharp
werner at sharp-software.com
Wed Nov 6 07:25:25 PST 2002
Hi all,
I'm using tremor in a Windows CE project that may be in a low memory
situation when decoding the Ogg file. If there's not enough memory
available, tremor just crashes out because there's not any(?) out-of-memory
checks. Does anyone know if tremor has a general memory footprint required
to decode a file? I'm not talking about the file size itself (or its
decoded size), just the internal data structures required. I can purge
objects from memory before calling tremor, I'm just trying to figure out how
much to purge.
Thanks for any suggestions.
Werner Sharp
werner at sharp-software.com
--- >8 ----
List archives: http://www.xiph.org/archives/
Ogg project homepage: http://www.xiph.org/ogg/
To unsubscribe from this list, send a message to 'tremor-request at xiph.org'
containing only the word 'unsubscribe' in the body. No subject is needed.
Unsubscribe messages sent to the list will be ignored/filtered.
More information about the Tremor
mailing list