<table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;">After creating a simple decoder for theora using liboggz i started profiling. As someone else stated in the lists the conversion from yuv 2 rgb takes a significant time. I decided to go on the way of SIMD not shaders because SIMD is supported on a wider range of computers. I managed to strip out the yuv 2 rgba conversion code from liboggplay but it seems i am missing something. It runs but the image is distorted, like this: <br><br>http://www.gamesrebirth.com/adrian/graphics/distorted.JPG<br><br>The code looks like this(only a few lines):<br><br>http://pastebin.com/m185d7b76<br><br>Thanks,<br> Adrian<br></td></tr></table><br>