Hi,<br> I'm trying to write an OpenGL application that plays theora frames. SDL is not an option. Is there a function/routine that can do this for me efficiently or do I have to write my own with a bit of SSE so that the YUV to RGB conversion is fast enough. Also wouldn't it be OK if a Theora stream could be encoded in RGB instead of YUV or is there already something like this? I'm writing a decoder not an encoder.<br>I'm thinking of writing my own utility that converts a Theora stream to RGB.<br><br>Thank you for your help.<br><br>Regards.<br><p> 
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