[theora-dev] Final Ogg 1.0 submission to IETF
Silvia.Pfeiffer at csiro.au
Silvia.Pfeiffer at csiro.au
Sun Mar 2 16:38:28 PST 2003
Hi all,
just letting you know that I am about to submit the final version of the
Ogg 1.0 file format Internet-Draft to the IETF. It is due by today
(March 3, Monday - Internet Draft final submission cut-off at 09:00 ET)
for the next IETF meeting and I expect they will promote it to RFC
status at the meeting. Please send any last-minute changes to me.
Cheers,
Silvia.
<p><p>
<p>Network Working Group S. Pfeiffer
Internet-Draft CSIRO
Expires: May 2, 2003 November 2002
<p> The Ogg encapsulation format version 0
draft-pfeiffer-ogg-fileformat-02
Status of this Memo
This document is an Internet-Draft and is in full conformance with
all provisions of Section 10 of RFC2026.
Internet-Drafts are working documents of the Internet Engineering
Task Force (IETF), its areas, and its working groups. Note that
other groups may also distribute working documents as Internet-
Drafts.
Internet-Drafts are draft documents valid for a maximum of six months
and may be updated, replaced, or obsoleted by other documents at any
time. It is inappropriate to use Internet-Drafts as reference
material or to cite them other than as "work in progress."
The list of current Internet-Drafts can be accessed at http://
www.ietf.org/ietf/1id-abstracts.txt.
The list of Internet-Draft Shadow Directories can be accessed at
http://www.ietf.org/shadow.html.
This Internet-Draft will expire on May 2, 2003.
Copyright Notice
Copyright (C) The Internet Society (2002). All Rights Reserved.
Abstract
This document describes the Ogg bitstream format version 0, which is
a general, freely-available encapsulation format for media streams.
It is able to encapsulate any kind and number of video and audio
encoding formats as well as other data streams in a single bitstream.
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in RFC 2119 [2].
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<p>Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Definitions . . . . . . . . . . . . . . . . . . . . . . . . . 4
3. Requirements for a generic encapsulation format . . . . . . . 5
4. The Ogg bitstream format . . . . . . . . . . . . . . . . . . . 6
5. The encapsulation process . . . . . . . . . . . . . . . . . . 9
6. The Ogg page format . . . . . . . . . . . . . . . . . . . . . 12
7. Security considerations . . . . . . . . . . . . . . . . . . . 15
References . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Author's Address . . . . . . . . . . . . . . . . . . . . . . . 16
A. Glossary of terms and abbreviations . . . . . . . . . . . . . 17
B. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 19
Full Copyright Statement . . . . . . . . . . . . . . . . . . . 20
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<p>1. Introduction
The Ogg bitstream format has been developed as a part of a larger
project aimed at creating a set of components for the coding and
decoding of multimedia content (codecs) which are to be freely
available and freely re-implementable both in software and in
hardware for the computing community at large, including the Internet
community. It is the intention of the Ogg developers represented by
Xiph.Org that it be usable without intellectual property concerns.
This document describes the Ogg bitstream format and how to use it to
encapsulate one or several media bitstreams created by one or several
encoders. The Ogg transport bitstream is designed to provide
framing, error protection and seeking structure for higher-level
codec streams that consist of raw, unencapsulated data packets, such
as the Vorbis audio codec or the upcoming Tarkin and Theora video
codecs. It is capable of interleaving different binary media and
other time-continuous data streams that are prepared by an encoder as
a sequence of data packets. Ogg provides enough information to
properly separate data back into such encoder created data packets at
the original packet boundaries without relying on decoding to find
packet boundaries.
Please note that there is a related document containing information
to register application/ogg as MIME type. It is currently being
processed as Internet-Draft: application/ogg MIME type I-D [1].
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<p>2. Definitions
For describing the Ogg encapsulation process, a set of terms will be
used whose meaning needs to be well understood. Therefore, some of
the most fundamental terms are defined now before we start with the
description of the requirements for a generic media stream
encapsulation format, the process of encapsulation, and the concrete
format of the Ogg bitstream. See the Appendix for a more complete
glossary.
The result of an Ogg encapsulation is called the "Physical (Ogg)
Bitstream". It encapsulates one or several encoder-created
bitstreams, which are called "Logical Bitstreams". A logical
bitstream which is provided to the Ogg encapsulation process has a
structure, i.e. it is split up into a sequence of so-called
"Packets". The packets are created by the encoder of that logical
bitstream and represent meaningful entities for that encoder only
(e.g. an uncompressed stream may use video frames as packets). They
do not contain boundary information - strung together they appear to
be streams of random bytes with no landmarks.
Please note that the term "packet" is not used in this document to
signify entities for transport over a network.
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<p>3. Requirements for a generic encapsulation format
The design idea behind Ogg was to provide a generic, linear media
transport format to enable both file-based storage and stream-based
transmission of one or several interleaved media streams independent
of the encoding format of the media data. Such an encapsulation
format needs to provide:
o framing for logical bitstreams.
o interleaving of different logical bitstreams.
o detection of corruption.
o recapture after a parsing error.
o position landmarks for direct random access.
o streaming capability (i.e. no seeking is needed to build a 100%
complete bitstream).
o small overhead.
o simplicity to be fast.
o simple concatenation mechanism.
All of these design considerations have been taken into consideration
for Ogg. Ogg supports framing and interleaving of logical
bitstreams, seeking landmarks, detection of corruption, and stream
resynchronisation after a parsing error with no more than
approximately 1-2% overhead. It is a generic framework to perform
encapsulation of time-continuous bitstreams. It does not know any
specifics about the codec data that it encapsulates and is thus
independent of any media codec.
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<p>4. The Ogg bitstream format
A physical Ogg bitstream consists of multiple logical bitstreams
interleaved in so-called "Pages". Whole pages are taken in order
from multiple logical bitstreams multiplexed at the page level. The
logical bitstreams are identified by a unique serial number in the
header of each page of the physical bitstream. This unique serial
number is created randomly and does not have any connection to the
content or encoder of the logical bitstream it represents. Pages of
all logical bistreams are concurrently interleaved, but they need not
be in a regular order - they only require to be consecutive within
the logical bitstream. Ogg demultiplexing reconstructs the original
logical bitstreams from the physical bitstream by taking the pages in
order from the physical bitstream and redirecting them into the
appropriate logical decoding entity.
Each Ogg page contains only one type of data as it belongs to one
logical bitstream only. Pages are of variable size and have a page
header containing encapsulation and error recovery information. Each
logical bitstream in a physical Ogg bitstream starts with a special
start page (bos=beginning of stream) and ends with a special page
(eos=end of stream). The bos page contains information to uniquely
identify the codec type and MAY contain information to set up the
decoding process. The bos page SHOULD also contain information about
the encoded media - for example, for audio, it should contain sample
rate and number of channels. By convention, the first bytes of the
bos page contain magic data that uniquely identify the required
codec. It is the responsibility of anyone fielding a new codec to
make sure it is possible to reliably distinguish his/her codec from
all other codecs in use. There is no fixed way to detect the end of
the codec-identifying marker. The format of the bos page is
dependent on the codec and therefore MUST be given in the
encapsulation specification of that logical bitstream type. An
example for such a media mapping is "Ogg Vorbis", which provides the
name and revision of the Vorbis codec, the audio rate and the audio
quality on the Ogg Vorbis bos page. The vorbis bos page starts with
the byte 0x01, followed by "vorbis" (a total of 7 bytes of
identifier).
Ogg knows two types of multiplexing: concurrent multiplexing (so-
called "Grouping") and sequential multiplexing (so-called
"Chaining"). Grouping defines how to interleave several logical
bitstreams page-wise in the same physical bitstream. Grouping is for
example needed for interleaving a video stream with several
synchronised audio tracks using different codecs in different logical
bitstreams. Chaining on the other hand is defined to provide a
simple mechanism to concatenate physical Ogg bitstreams as is often
needed for streaming applications.
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<p> In grouping, all bos pages of all logical bitstreams MUST appear
together at the beginning of the Ogg bitstream. The media mapping
specifies the order of the initial pages. For example, grouping of a
specific Ogg video and Ogg audio bitstream may specify that the
physical bitstream MUST begin with the bos page of the logical video
bitstream followed by the bos page of the audio bitstream. Unlike
bos pages eos pages for the logical bitstreams need not all occur
contiguously. Eos pages may be 'nil' pages, that is, pages
containing no content but simply a page header with position
information and the eos flag set in the page header. Each grouped
logical bitstream MUST have a unique serial number within the scope
of the physical bitstream.
In chaining, complete logical bitstreams are concatenated. The
bitstreams do not overlap, i.e. the eos page of a given logical
bistream is immediately followed by the bos page of the next. Each
chained logical bitstream MUST have a unique serial number within the
scope of the physical bitstream.
It is possible to consecutively chain groups of concurrently
multiplexed bitstreams. The groups, when unchained, MUST stand on
their own as a valid concurrently multiplexed bitstream. The
following diagram shows a schematic example of such a physical
bitstream that obeys all the rules of both grouped and chained
multiplexed bitstreams.
physical bitstream with pages of
different logical bitstreams grouped and chained
-------------------------------------------------------------
|*A*|*B*|*C*|A|A|C|B|A|B|#A#|C|...|B|C|#B#|#C#|*D*|D|...|#D#|
-------------------------------------------------------------
bos bos bos eos eos eos bos eos
<p> In this example, there are two chained physical bitstreams, the first
of which is a grouped stream of three logical bitstreams A, B, and C.
The second physical bitstream is chained after the end of the grouped
bitstream, which ends after the last eos page of all its grouped
logical bitstreams. As can be seen, grouped bitstreams begin
together - all of the eos pages MUST appear before any data pages.
It can also be seen that pages of concurrently multiplexed bitstreams
need not conform to a regular order. And it can be seen that a
grouped bitstream can end long before the other bitstreams in the
group end.
Ogg does not know any specifics about the codec data except that each
logical bitstream belongs to a different codec, the data from the
codec comes in order and has position markers (so-called "Granule
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<p> positions"). Ogg does not have a concept of 'time': it only knows
about sequentially increasing, unitless position markers. An
application can only get temporal information through higher layers
which have access to the codec APIs to assign and convert granule
positions or time.
A specific definition of a media mapping using Ogg may put further
constraints on its specific use of the Ogg bitstream format. For
example, a specific media mapping may require that all the eos pages
for all grouped bitstreams need to appear in direct sequence. An
example for a media mapping is the specification of "Ogg Vorbis"
which uses the Ogg framework to encapsulate Vorbis-encoded audio data
for stream-based storage (such as files) and transport (such as TCP
streams or pipes). Another example is the upcoming "Ogg Theora"
specification which encapsulates Theora-encoded video data and
usually comes multiplexed with a Vorbis stream for an Ogg containing
synchronised audio and video. As Ogg does not specify temporal
relationships between the encapsulated concurrently multiplexed
bitstreams, the temporal synchronisation between the audio and video
stream will be specified in this media mapping.
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<p>5. The encapsulation process
The process of multiplexing different logical bitstreams happens at
the level of pages as described above. The bitstreams provided by
encoders are however handed over to Ogg as so-called "Packets" with
packet boundaries dependent on the encoding format. The process of
encapsulating packets into pages will be described now.
From Ogg's perspective, packets can be of any arbitrary size. A
specific media mapping will define how to group or break up packets
from a specific media encoder. A nominal page size of approximately
4-8 kByte is RECOMMENDED for latency reasons. As Ogg pages have a
maximum size of about 64 kByte, sometimes a packet has to be
distributed over several pages. To simplify that process, Ogg
divides each packet into 255 byte long chunks plus a final usually
shorter chunk. These chunks are called "Ogg Segments". They are
only a logical construct and do not have a header for themselves.
A group of contiguous segments is wrapped into a variable length page
preceeded by a header. A segment table in the page header tells
about the "Lacing values" (sizes) of the segments included in the
page. A flag in the page header tells whether a page contains a
packet continued from a previous page. Note that a lacing value of
255 implies that a second lacing value follows in the packet, and a
value of less than 255 marks the end of the packet after that many
additional bytes. A packet of 255 bytes (or a multiple of 255 bytes)
is terminated by a lacing value of 0. Note also that a 'nil' (zero
length) packet is not an error; it consists of nothing more than a
lacing value of zero in the header.
The encoding is optimised for speed and the expected case of the
majority of packets being between 50 and 200 bytes large. This is a
design justification rather than a recommendation. This encoding
both avoids imposing a maximum packet size as well as imposing
minimum overhead on small packets. In contrast, e.g. simply using
two bytes at the head of every packet and having a max packet size of
32 kBytes would always penalize small packets (< 255 bytes, the
typical case) with twice the segmentation overhead. Using the lacing
values as suggested, small packets see the minimum possible byte-
aligned overhead (1 byte) and large packets (>512 bytes) see a fairly
constant ~0.5% overhead on encoding space.
The following diagram shows a schematic example of a media mapping
using Ogg and grouped logical bitstreams:
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<p> logical bitstream with packet boundaries
-----------------------------------------------------------------
> | packet_1 | packet_2 | packet_3 | <
-----------------------------------------------------------------
|segmentation (logically only)
v
packet_1 (5 segments) packet_2 (4 segs) p_3 (2 segs)
------------------------------ -------------------- ------------
.. |seg_1|seg_2|seg_3|seg_4|s_5 | |seg_1|seg_2|seg_3|| |seg_1|s_2 | ..
------------------------------ -------------------- ------------
| page encapsulation
v
page_1 (packet_1 data) page_2 (pket_1 data) page_3 (packet_2 data)
------------------------ ---------------- ------------------------
|H|------------------- | |H|----------- | |H|------------------- |
|D||seg_1|seg_2|seg_3| | |D|seg_4|s_5 | | |D||seg_1|seg_2|seg_3| | ...
|R|------------------- | |R|----------- | |R|------------------- |
------------------------ ---------------- ------------------------
|
pages of |
other --------| |
logical -------
bitstreams | MUX |
-------
|
v
page_1 page_2 page_3
------ ------ ------- ----- -------
... || | || | || | || | || | ...
------ ------ ------- ----- -------
physical Ogg bitstream
In this example we take a snapshot of the encapsulation process of
one logical bitstream. We can see part of that bitstream's
subdivision into packets as provided by the codec. The Ogg
encapsulation process chops up the packets into segments. The
packets in this example are rather large such that packet_1 is split
into 5 segments - 4 segments with 255 bytes and a final smaller one.
Packet_2 is split into 4 segments - 3 segments with 255 bytes and a
final very small one - and packet_3 is split into two segments. The
encapsulation process then creates pages, which are quite small in
this example. Page_1 consists of the first three segments of
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<p> packet_1, page_2 contains the remaining 2 segments from packet_1, and
page_3 contains the first three pages of packet_2. Finally, this
logical bitstream is multiplexed into a physical Ogg bitstream with
pages of other logical bitstreams.
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<p>6. The Ogg page format
A physical Ogg bitstream consists of a sequence of concatenated
pages. Pages are of variable size, usually 4-8 kB, maximum 65307
bytes. A page header contains all the information needed to
demultiplex the logical bitstreams out of the physical bitstream and
to perform basic error recovery and landmarks for seeking. Each page
is a self-contained entity such that the page decode mechanism can
recognize, verify, and handle single pages at a time without
requiring the overall bitstream.
The Ogg page header has the following format:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1| Byte
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| capture_pattern: Magic number for page start "OggS" | 0-3
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| version | header_type | granule_position | 4-7
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | 8-11
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | bitstream_serial_number | 12-15
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | page_sequence_number | 16-19
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| | CRC_checksum | 20-23
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |page_segments | segment_table | 24-27
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| ... | 28-
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The LSb (least significant bit) comes first in the Bytes. Fields
with more than one byte length are encoded LSB (least significant
byte) first.
The fields in the page header have the following meaning:
1. capture_pattern: a 4 Byte field that signifies the beginning of a
page. It contains the magic numbers:
0x4f 'O'
0x67 'g'
0x67 'g'
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<p> 0x53 'S'
It helps a decoder to find the page boundaries and regain
synchronisation after parsing a corrupted stream. Once the
capture pattern is found, the decoder verifies page sync and
integrity by computing and comparing the checksum.
2. stream_structure_version: 1 Byte signifying the version number of
the Ogg file format used in this stream (this document specifies
version 0).
3. header_type_flag: the bits in this 1 Byte field identify the
specific type of this page.
* bit 0x01
set: page contains data of a packet continued from the
previous page
unset: page contains a fresh packet
* bit 0x02
set: this is the first page of a logical bitstream (bos)
unset: this page is not a first page
* bit 0x04
set: this is the last page of a logical bitstream (eos)
unset: this page is not a last page
4. granule_position: a 8 Byte field containing position information.
For example, for an audio stream it MAY contain the total number
of PCM samples encoded after including all frames finished on
this page. For a video stream it MAY contain the total number of
video frames encoded after this page. This is a hint for the
decoder and gives it some timing and position information. Its
meaning is dependent on the codec for that logical bitstream and
specified in a specific media mapping. A special value of -1 (in
two's complement) indicates that no packets finish on this page.
5. bitstream_serial_number: a 4 Byte field containing the unique
serial number by which the logical bitstream is identified.
6. page_sequence_number: a 4 Byte field containing the sequence
number of the page so the decoder can identify page loss. This
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<p> sequence number is increasing on each logical bitstream
separately.
7. CRC_checksum: a 4 Byte field containing a 32 bit CRC checksum of
the page (including header with zero CRC field and page content).
The generator polynomial is 0x04c11db7.
8. number_page_segments: 1 Byte giving the number of segment entries
encoded in the segment table.
9. segment_table: number_page_segments Bytes containing the lacing
values of all segments in this page. Each Byte contains one
lacing value.
The total header size in bytes is given by:
header_size = number_page_segments + 27 [Byte]
The total page size in Bytes is given by:
page_size = header_size + sum(lacing_values: 1..number_page_segments)
[Byte]
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<p>7. Security considerations
The Ogg encapsulation format is a container format and only
encapsulates content (such as Vorbis-encoded audio). It does not
provide for any generic encryption or signing of itself or its
contained content bitstreams. It however encapsulates any kind of
content bitstream as long as there is a codec for it, and is thus
able to contain encrypted and signed content data. It is also
possible to add an external security mechanism that encrypts or signs
an Ogg physical bistream and thus provides content confidentiality
and authenticity.
As Ogg enapsulates binary data, it is possible to include executable
content in an Ogg bitstream. This can be an issue with applications
that are implemented using the Ogg format, especially when Ogg is
used for streaming or file transfer in a networking scenario. Ogg as
such does not pose a threat there. However, an application decoding
Ogg and its encapsulated content bitstreams has to ensure correct
handling of manipulated bitstreams, of buffer overflows and the like.
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<p>References
[1] Walleij, L., "The application/ogg Media Type", draft-walleij-
ogg-mediatype-08.txt (work in progress), May 2002.
<p>Author's Address
Silvia Pfeiffer
CSIRO, Australia
Locked Bag 17
North Ryde, NSW 2113
Australia
Phone: +61 2 9325 3141
EMail: Silvia.Pfeiffer at csiro.au
URI: http://www.cmis.csiro.au/Silvia.Pfeiffer/
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<p>Appendix A. Glossary of terms and abbreviations
bos page: The initial page (beginning of stream) of a logical
bitstream which contains information to identify the codec type
and other decoding-relevant information.
chaining (or sequential multiplexing): Concatenation of two or more
complete physical Ogg bitstreams.
eos page: The final page (end of stream) of a logical bitstream.
granule position: An increasing position number for a specific
logical bitstream stored in the page header. It's meaning is
dependent on the codec for that logical bitstream and specified in
a specific media mapping.
grouping (or concurrent multiplexing): Interleaving of pages of
several logical bitstreams into one complete physical Ogg bistream
under the restriction that all bos pages of all grouped logical
bitstreams MUST appear before any data pages.
lacing value: An entry in the segment table of a page header
representing the size of the related segment.
logical bistream: A sequence of bits being the result of an encoded
media stream.
media mapping: A specific use of the Ogg encapsulation format
together with a specific (set of) codec(s).
(Ogg) packet: A subpart of a logical bitstream that is created by the
encoder for that bitstream and represents a meaningful entity for
the encoder, but only a sequence of bits to the Ogg encapsulation.
(Ogg) page: A physical bitstream consists of a sequence of Ogg pages
containing data of one logical bitstream only. It usually
contains a group of contiguous segments of one packet only, but
sometimes packets are too large and need to be split over several
pages.
physical (Ogg) bitstream: The sequence of bits resulting from an Ogg
encapsulation of one or several logical bitstreams. It consists
of a sequence of pages from the logical bitstreams with the
restriction that the pages of one logical bitstream MUST come in
their correct temporal order.
(Ogg) segment: The Ogg encapsulation process splits each packet into
chunks of 255 bytes plus a last fractional chunk of less than 255
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<p> bytes. These chunks are called segments.
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<p>Appendix B. Acknowledgements
The author gratefully acknowledges the work that Monty and the
Xiph.Org foundation (also known as Xiphophorus) have done in defining
the Ogg multimedia project and as part of it the open file format
described in this document. The author hopes that providing this
document to the Internet community will help in promoting the Ogg
multimedia project at http://www.xiph.org/.
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Internet-Draft OGG November 2002
<p>Full Copyright Statement
Copyright (C) The Internet Society (2002). All Rights Reserved.
This document and translations of it may be copied and furnished to
others, and derivative works that comment on or otherwise explain it
or assist in its implementation may be prepared, copied, published
and distributed, in whole or in part, without restriction of any
kind, provided that the above copyright notice and this paragraph are
included on all such copies and derivative works. However, this
document itself may not be modified in any way, such as by removing
the copyright notice or references to the Internet Society or other
Internet organizations, except as needed for the purpose of
developing Internet standards in which case the procedures for
copyrights defined in the Internet Standards process must be
followed, or as required to translate it into languages other than
English.
The limited permissions granted above are perpetual and will not be
revoked by the Internet Society or its successors or assigns.
This document and the information contained herein is provided on an
"AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
Acknowledgement
Funding for the RFC Editor function is currently provided by the
Internet Society.
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