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Hello all<br>
<br>
I using 1.2beta3 on Windows and implementing resampler. Audio
signals are being retrieved by Windows Core Audio API (e.g. <a
href="http://msdn.microsoft.com/en-us/library/windows/desktop/dd370859%28v=vs.85%29.aspx"
style="text-decoration: none; font-family: 'Segoe UI' !important;
color: rgb(21, 112, 166) !important; font-size:
13.63636302947998px; font-style: normal; font-variant: normal;
font-weight: normal; letter-spacing: normal; line-height: 20px;
orphans: auto; text-align: start; text-indent: 0px;
text-transform: none; white-space: normal; widows: auto;
word-spacing: 0px; -webkit-text-size-adjust: auto;
-webkit-text-stroke-width: 0px;"><strong
xmlns="http://www.w3.org/1999/xhtml">IAudioCaptureClient::GetBuffer</strong></a><span
style="color: rgb(69, 69, 69); font-family: 'Segoe UI', 'Lucida
Grande', Verdana, Arial, Helvetica, sans-serif; font-size:
13.63636302947998px; font-style: normal; font-variant: normal;
font-weight: normal; letter-spacing: normal; line-height: 20px;
orphans: auto; text-align: start; text-indent: 0px;
text-transform: none; white-space: normal; widows: auto;
word-spacing: 0px; -webkit-text-size-adjust: auto;
-webkit-text-stroke-width: 0px; display: inline !important; float:
none;"><span class="Apple-converted-space"> ) that are interleaved
32-bit floating point signals (-1.0 - 1.0).<br>
Then, speex_resampler_process_interleaved_float returns NaN in
the output buffer.<br>
Why does this occur ? <br>
<br>
I refered </span></span>below sample. Can you all give me some
correct samples to treat interleaved floating point signals on
libspeexdsp ?<br>
<a href="http://svn.xiph.org/trunk/speex/libspeex/testresample.c">http://svn.xiph.org/trunk/speex/libspeex/testresample.c</a><br>
<br>
Truly Yours.<br>
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