[speex-dev] Server based audio merge

Allen Drennan adrennan at wiredred.com
Fri Nov 21 10:54:35 PST 2003



-----Original Message-----
From: owner-speex-dev at xiph.org [mailto:owner-speex-dev at xiph.org] On
Behalf Of Carsten Breuer
Sent: Friday, November 21, 2003 10:44 AM
To: speex-dev at xiph.org
Subject: Re: [speex-dev] Server based audio merge

Hi Allen,

>> Thus,
>> it most scenarios you would have only one talker anyway.
Additionally,
>> encode->decode/mix/encode->decode isn't a very efficient CPU process
for
>> a server, it's complicated to keep timing correct and it has a
negative
>> impact on total latency.

>True, but unless you change The internet, there are not much
posibilities.

It's not the time it takes for the voice packet to traverse the
Internet, it's the time it takes to encode and decode on both the client
and server which adds to the total latency.

Good luck with your multipoint voice project!

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