Just to add my 2p.. ive been using fmod for a long time now and the low level sound library is a fantastic piece of kit!<div><br></div><div>Steve.<br><br><div class="gmail_quote">On Sat, Dec 11, 2010 at 8:22 AM, mike <span dir="ltr"><<a href="mailto:mike@baseforsale.com">mike@baseforsale.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im">-----BEGIN PGP SIGNED MESSAGE-----<br>
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</div><div><div></div><div class="h5">On 12/11/2010 01:25 AM, Brett Paterson wrote:<br>
> The lib is free if your app is non commercial.<br>
><br>
><br>
><br>
> Brett Paterson | CEO<br>
><br>
> FMOD by Firelight Technologies Pty Ltd<br>
><br>
> Interactive Audio Middleware | <a href="http://www.fmod.org" target="_blank">www.fmod.org</a><br>
><br>
> PH: +61 3 96635947 Fax: +61 3 96635951<br>
><br>
><br>
><br>
> From: <a href="mailto:le.businessman@gmail.com">le.businessman@gmail.com</a> [mailto:<a href="mailto:le.businessman@gmail.com">le.businessman@gmail.com</a>] On Behalf<br>
> Of Tristan Matthews<br>
> Sent: Saturday, 11 December 2010 4:54 PM<br>
> To: Brett Paterson<br>
> Cc: mike; <a href="mailto:celt-dev@xiph.org">celt-dev@xiph.org</a><br>
> Subject: Re: [CELT-dev] Cross Platform Audio Library<br>
><br>
><br>
><br>
> Note that fmod is not a free software library:<br>
><br>
> <a href="http://en.wikipedia.org/wiki/Fmod#Licensing" target="_blank">http://en.wikipedia.org/wiki/Fmod#Licensing</a><br>
><br>
> You could also consider RtAudio:<br>
> <a href="http://sourceforge.net/projects/rtaudio/" target="_blank">http://sourceforge.net/projects/rtaudio/</a><br>
><br>
> It's licensed under an MIT-style license.<br>
><br>
> -t<br>
><br>
> 2010/12/10 Brett Paterson <<a href="mailto:brett@fmod.org">brett@fmod.org</a>><br>
><br>
> Hi Mike,<br>
> You could give fmod a go - it supports celt encoding out of the box, the<br>
> mixer dsp buffer size is configurable (you can get it down to whatever you<br>
> want - ie i've used 32x2 samples on asio and WASAPI is just as good), the<br>
> celt format support is set at 512 samples (for performance - the cpu usage<br>
> starts to climb heavily the smaller the frame size).<br>
> The convenient part is there is no code to write - just<br>
> 'init'/'load'/'play'. Windows supports wasapi/dsound/winmm/asio and linux<br>
> supports alsa/oss/esd and pulse.<br>
> Regards,<br>
><br>
><br>
> Brett Paterson | CEO<br>
> FMOD by Firelight Technologies Pty Ltd<br>
> Interactive Audio Middleware | <a href="http://www.fmod.org" target="_blank">www.fmod.org</a><br>
> PH: +61 3 96635947 Fax: +61 3 96635951<br>
><br>
><br>
> -----Original Message-----<br>
> From: <a href="mailto:celt-dev-bounces@xiph.org">celt-dev-bounces@xiph.org</a> [mailto:<a href="mailto:celt-dev-bounces@xiph.org">celt-dev-bounces@xiph.org</a>] On Behalf<br>
> Of mike<br>
> Sent: Saturday, 11 December 2010 9:30 AM<br>
> To: <a href="mailto:celt-dev@xiph.org">celt-dev@xiph.org</a><br>
> Subject: [CELT-dev] Cross Platform Audio Library<br>
><br>
</div></div><div class="im">> Hi all,<br>
><br>
> I was wondering if anyone had any advice on an audio library that is<br>
> better suited to be paired with Celt in terms of latency. I'm working<br>
> on an application that I would like to have running on both<br>
> windows/Linux systems. I started by using the OpenAL library but I have<br>
> run into an issue when feeding OpenAL small mono sample sizes that are<br>
> 512 samples or less(1024 bytes). Even if I create a ridiculous amount<br>
> of buffers the playback is not correct. I corrected the issue but it<br>
> required that I create a second buffer that can hold around 2048<br>
> samples. My goal is to achieve the lowest latency possible.<br>
><br>
><br>
> Thank you<br>
> Mike<br>
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<br>
</div> Thank you for all the suggestions, I have a lot of work ahead of me to<br>
figure out which one I'm going to use.<br>
<div class="im"><br>
Mike<br>
<br>
<br>
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