[CELT-dev] WIN64 issue
John Ridges
jridges at masque.com
Sat Oct 16 09:17:50 PDT 2010
Hi Jean-Marc,
I've been compiling CELT for 64-bit Windows and it all seems to work
fine (with the occasional benign warning message) except for one place,
and that is in "float_cast.h" where there is some inline assembly
language that gets complied for Windows. Since the Microsoft 64-bit
compiler won't allow inline assembly language (and *still* doesn't have
"lrintf"), I suggest the following change to use intrinsics for the
64-bit compiler:
--- float_cast.h Sat Oct 17 19:51:32 2009
+++ new\float_cast.h Fri Oct 15 12:09:38 2010
@@ -72,8 +72,14 @@
#include <math.h>
#define float2int(x) lrint(x)
-#elif (defined (WIN32) || defined (_WIN32))
+#elif (defined (WIN64) || defined (_WIN64))
+ #include <xmmintrin.h>
+ __inline long int float2int(float value)
+ {
+ return _mm_cvtss_si32(_mm_load_ss(&value));
+ }
+#elif (defined (WIN32) || defined (_WIN32))
#include <math.h>
/* Win32 doesn't seem to have these functions.
BTW, I have also compiled CELT for 64-bit Mac OS X with no problems.
Cheers,
John Ridges
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