On Feb 8, 2008 10:36 PM, <a href="mailto:ogg.k.ogg.k@googlemail.com">ogg.k.ogg.k@googlemail.com</a> <<a href="mailto:ogg.k.ogg.k@googlemail.com">ogg.k.ogg.k@googlemail.com</a>> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d">> not CMML, but the algorithm for remuxing from time offsets, which is<br>> specified in the annodex Internet-Draft. This basically describes how<br><br></div>Ah, yes, and CMML supplies a way to specify addresses which are<br>
then interpreted by this algorithm. Have I got that right ?<br></blockquote></div><br><br>Well...not quite.<br><br>There are two means of addressing: one is by time offset and one is by named clip.<br>The first one is possible through skeleton.<br>
The second is only introduced through the clip segmentation that cmml provides.<br>Kate may be able to provide such markers, too, so that such navigation could be enabled, too.<br><br>Hope that clarifies it a bit.<br><br>
Cheers,<br>Silvia.<br>