[ogg-dev] using "ov_open" in XCode
jeffmo77 at gmail.com
Mon May 4 08:45:42 PDT 2009
Thanks Conrad, but no matter what I try I'm dead in the water.
I guess I'm looking for somebody who can help me through the ogg/vorbis
installation process for Mac OSX. Maybe I did something wrong.
- Downloaded libogg-1.1.3 and libvorbis-1.2.0.
- ran the "sh ./configure" and "sudo make install"
- opened each xCode project and built the frameworks.
- copied the frameworks into the appropriate SDK Frameworks directory.
- included the frameworks and header files in my project
Do I need to do anything with the "libvorbis.a" and "libvorbisfile.a" files?
I don't know what those are.
Thanks in advance for anybody willing to spoon feed me on this.
On Mon, May 4, 2009 at 1:36 AM, Conrad Parker <conrad at metadecks.org> wrote:
> 2009/5/4 Jeffrey Anderson <jeffmo77 at gmail.com>:
> > Hello,
> > I'm trying to implement ogg file playback in Xcode for the iPhone. I
> > the frameworks and added them to the project along with all the headers.
> > Now I'm just getting some linker errors saying:
> > _ov_open", referenced from: ...myclass.o
> > symbol(s) not found
> > This is declared in vorbisfile.h. Does this mean my vorbis.framework
> > found? Any help will be greatly appreciated.
> I don't know the XCode frameworks, but I expect it means the
> vorbisfile.framework isn't found.
> They are separate libraries, libvorbis is a dependency of libvorbisfile.
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