[ogg-dev] [PATCH] browser_plugin - kate support, build fixes, and misc
ogg.k.ogg.k at googlemail.com
ogg.k.ogg.k at googlemail.com
Thu May 1 04:49:35 PDT 2008
> sure, the main reason is that we're trying to stabilize the trunk, and
> you described this as a work in progress. The other reason is that
Oh, right. The first version of the patch was definitely WIP, I'd posted
hoping someone would comment on (mostly) the Javascript API changes
since that will be visible externally. The second one I posted is more or
less done from a functional point of view, barring feedback, if any (or
bugs). If you're referring to me mentioning Cairo and Pango, that is more
longer term (I've just starting the rendering lib recently) and I don't plan
to add this to the plugin soon, so any substantial changes from me will
be based on any feedback I may receive.
If you're stabilizing though, then that's fine, I just wanted to know if there
were changes that would be requested for inclusion.
And of course, there's the little problem of having a no-op implementation
for Mac and Windows :) Is this a problem for you/others ?
Thanks
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