[ogg-dev] Skeletal relations

Ian Malone ibmalone at gmail.com
Wed Feb 20 06:34:24 PST 2008

On 20/02/2008, ogg.k.ogg.k at googlemail.com <ogg.k.ogg.k at googlemail.com> wrote:
> > 1) Font data, as in the actual font itself, doesn't really belong in an ogg
>  > stream.
> People wanting to  have more control on the appearance of an overlay
>  might want to control the font. Since font naming is largely non standard
>  (eg, the foundry etc system (you know, *-*-*-* system) is X only I think,
>  and I think Windows just has filenames), one can't specify a font to use
>  in a way that you know will work. Provided you'd have the font in the
>  first place. That's (one of ?) the reason various document types can have
>  embedded fonts. Yes, it's not ideal, but there's no real other way to do
>  it that I know of.

I think the naming thing is a bit of  a red-herring; css manages okay,
I believe the capability for embedded fonts would be useful. but most
of the time you probably just want to use a standard one from the


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