[Icecast] players who cannot handle switching to a fallback mount point?

Marvin Scholz epirat07 at gmail.com
Fri Apr 12 11:30:12 UTC 2019



On 12 Apr 2019, at 11:38, Michel van Dop wrote:

> Hi Paul,
>
> Thanks for the quick response!
> We use the same type of encoder (Sam Cast) both live for both 
> mountpoints on 96 Kb Joint Stereo.
>
> it is difficult to see if it is exactly the same. Is there a player 
> that show exactly this? I will check this.
>
> We have use the limit-rate in our config. Thats work better for go to 
> play the last fallback-mount file (i test this).
>
> See here our part of the config:
>
> <mount>
> <mount-name>/aac</mount-name>
> <password>xxxxxxx</password>
> <public>1</public>
> <hidden>0</hidden>
> <limit-rate>96k</limit-rate>
> <fallback-mount>/fk-aac</fallback-mount>
> <fallback-override>1</fallback-override>
> <max-listeners>1500</max-listeners>
> </mount>

Hi, Icecast has no `limit-rate` option, only the kh fork has.
In general this list is about Icecast, not Icecast-kh, so you
should at least mention that you use -kh to prevent confusion.

>
> <mount>
> <mount-name>/fk-aac</mount-name>
> <password>xxxxxxx</password>
> <public>1</public>
> <hidden>1</hidden>
> <limit-rate>96k</limit-rate>
> <fallback-mount>/aac.aac</fallback-mount>
> <fallback-override>1</fallback-override>
> <max-listeners>1500</max-listeners>
> </mount>
>
> Best regards,
>
> Michel
>
>
> Paul Martin schreef op 2019-04-12 11:13:
>
>> On Fri, Apr 12, 2019 at 09:30:11AM +0200, Michel van Dop wrote:
>>
>>> We use Icecast version 2.4.4 and use mountpoint /main and include 
>>> use
>>> fallback-mount.
>>> When the /main is offline 92% of the listeners go to fallback-mount 
>>> and
>>> 8% disconnect.
>>>
>>> The format is 96k AAC and we have 8 mountpoint and 8 fallback-mount
>>> points include extra fallback files AAC.
>>
>> Are the fallback streams exactly the same characteristics as the
>> streams they're associated with?
>>
>> Are they live or are they files served by Icecast?  (File serving is
>> not bitrate constrained in mainstream Icecast, so will completely 
>> fill
>> listeners' players' buffers, possibily requiring a reconnect to get
>> back to live if the buffer is large.)
>
>
> -- 
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