[icecast-dev] net/sock.c question
Mihai RUSU
dizzy at roedu.net
Wed Feb 11 23:35:25 PST 2004
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On Thu, 12 Feb 2004, Michael Smith wrote:
> On Thursday 12 February 2004 03:21, Mihai RUSU wrote:
> > I think this is a good solution because all socket writes are done with
> > sock_write*() so we catch them all this way. Problem is that I think I
> > need a mutex on this values (kbps, kbps_time, kbps_bytes) and it seems
> > sock.c didnt use any yet. Whould it be a problem to use one ? (and include
> > thread/thread.h ?)
>
> You must not put this logic into sock.c, since that code is shared by other
> code, it's not solely used in icecast.
>
> Also, sock_write() doesn't have any access to the client structure, so this
> wouldn't be a sensible approach anyway.
Ok, thanks for answer Mike.
Can you sugest a "common" place to catch up every socket write without
modifying every source location where icecast calls socket_write*() ?
PS: I have also spoken with Karl about this and he has in his latest
patches a send_to_client() routine which would offer be a better way for
byte counting per source/mountpoint; Im going to look further in his
patches about this
> Mike
- --
Mihai RUSU Email: dizzy at roedu.net
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"Linux is obsolete" -- AST
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