<div dir="ltr">Hi,<div><br></div><div>I am developing an audio network system and using boost, OpenAL and FLAC library in C/C++.</div><div>I can stream raw audio data over network but I want to encode audio before streaming in current PC and decode after streaming in other PC because of bandwidth limit. </div>
<div style><br></div><div style>I run your sample codes, encode.c and decode.c, about file encode / decode. Then, I run</div><div style>streaming encode / decode with two different source codes but when I use streaming encode / decode over network in real-time, code throws LOST_SYNC exception and only reading callback runs not writing callback after exception.</div>
<div style><br></div><div style>How can I solve sync problem over network? Is it possible over network or does FLAC stream with file?</div><div style><br></div><div style>Best Regards,</div><div style><br></div><div style>
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