[xiph-commits] r15627 - in trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src: libFLAC libFLAC++
cristianadam at svn.xiph.org
cristianadam at svn.xiph.org
Sun Jan 18 11:59:29 PST 2009
Author: cristianadam
Date: 2009-01-18 11:59:29 -0800 (Sun, 18 Jan 2009)
New Revision: 15627
Added:
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_static-2005.vcproj
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_static-2005.vcproj
Modified:
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_dynamic-2005.vcproj
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/metadata.cpp
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_decoder.cpp
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_encoder.cpp
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/bitreader.c
trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_dynamic-2005.vcproj
Log:
Added support for Windows CE.
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/bitreader.c
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/bitreader.c 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/bitreader.c 2009-01-18 19:59:29 UTC (rev 15627)
@@ -157,7 +157,7 @@
x = ((x<<8)&0xFF00FF00) | ((x>>8)&0x00FF00FF);
return (x>>16) | (x<<16);
}
-#ifdef _WIN64
+#if defined _WIN64 || defined _WIN32_WCE
#else
static void local_swap32_block_(FLAC__uint32 *start, FLAC__uint32 len)
{
@@ -267,7 +267,7 @@
#if WORDS_BIGENDIAN
#else
end = (br->words*FLAC__BYTES_PER_WORD + br->bytes + bytes + (FLAC__BYTES_PER_WORD-1)) / FLAC__BYTES_PER_WORD;
-# if defined(_MSC_VER) && !defined(_WIN64) && (FLAC__BYTES_PER_WORD == 4)
+# if defined(_MSC_VER) && !defined(_WIN64) && !defined(_WIN32_WCE) && (FLAC__BYTES_PER_WORD == 4)
if(br->cpu_info.type == FLAC__CPUINFO_TYPE_IA32 && br->cpu_info.data.ia32.bswap) {
start = br->words;
local_swap32_block_(br->buffer + start, end - start);
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_dynamic-2005.vcproj
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_dynamic-2005.vcproj 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_dynamic-2005.vcproj 2009-01-18 19:59:29 UTC (rev 15627)
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8,00"
+ Version="8.00"
Name="libFLAC_dynamic"
ProjectGUID="{4CEFBC83-C215-11DB-8314-0800200C9A66}"
RootNamespace="libFLAC_dynamic"
@@ -14,15 +14,25 @@
<Platform
Name="x64"
/>
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+ />
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="..\..\obj\debug\lib"
- IntermediateDirectory="Debug_dynamic"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -64,8 +74,10 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
OutputFile="$(OutDir)\libFLAC.dll"
LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
IgnoreDefaultLibraryNames="uuid.lib"
GenerateDebugInformation="true"
SubSystem="2"
@@ -98,9 +110,10 @@
</Configuration>
<Configuration
Name="Debug|x64"
- OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -122,7 +135,7 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
- PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";DEBUG;FLAC__OVERFLOW_DETECT;_CRT_SECURE_NO_WARNINGS"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
@@ -143,8 +156,10 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
OutputFile="$(OutDir)\libFLAC.dll"
LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
IgnoreDefaultLibraryNames="uuid.lib"
GenerateDebugInformation="true"
SubSystem="2"
@@ -176,10 +191,251 @@
/>
</Configuration>
<Configuration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
Name="Release|Win32"
- OutputDirectory="..\..\obj\release\lib"
- IntermediateDirectory="Release_dynamic"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -224,8 +480,10 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
OutputFile="$(OutDir)\libFLAC.dll"
LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
IgnoreDefaultLibraryNames="uuid.lib"
GenerateDebugInformation="true"
SubSystem="2"
@@ -261,9 +519,10 @@
</Configuration>
<Configuration
Name="Release|x64"
- OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)\lib"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -288,9 +547,444 @@
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="17"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Win32"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|x64"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
RuntimeLibrary="0"
BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
@@ -309,8 +1003,10 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib"
OutputFile="$(OutDir)\libFLAC.dll"
LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)""
IgnoreDefaultLibraryNames="uuid.lib"
GenerateDebugInformation="true"
SubSystem="2"
@@ -344,6 +1040,699 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
+ <Configuration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ IgnoreDefaultLibraryNames="uuid.lib"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
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+ <Configuration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
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+ Name="VCCustomBuildTool"
+ />
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+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
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+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
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+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ DisableSpecificWarnings="4267;4996"
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+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
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+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
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+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
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+ <Tool
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+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
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+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
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+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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+ Name="VCCustomBuildTool"
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+ Name="VCXMLDataGeneratorTool"
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+ />
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+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
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+ DisableSpecificWarnings="4267;4996"
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+ />
+ <Tool
+ Name="VCResourceCompilerTool"
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+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
+ OutputFile="$(OutDir)\libFLAC.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\core\ogg\libogg\win32\VS2005\$(PlatformName)\$(ConfigurationName)";"..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
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+ LinkTimeCodeGeneration="1"
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+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
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+ Name="VCPostBuildEventTool"
+ />
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+ RemoteDirectory=""
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+ AdditionalFiles=""
+ />
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+ />
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+ Name="Release_SSE2|Win32"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
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+ CharacterSet="1"
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+ Name="VCPreBuildEventTool"
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+ />
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+ Name="VCCLCompilerTool"
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+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
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+ Name="VCALinkTool"
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+ Name="VCManifestTool"
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+ <Tool
+ Name="VCFxCopTool"
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+ Name="VCXMLDataGeneratorTool"
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+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
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+ />
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+ <Configuration
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+ Name="VCXMLDataGeneratorTool"
+ />
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+ />
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+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
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+ Name="VCLinkerTool"
+ AdditionalDependencies="libogg.lib wince.lib"
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+ <Tool
+ Name="VCALinkTool"
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+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
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+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
</Configurations>
<References>
</References>
@@ -354,11 +1743,11 @@
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
- RelativePath=".\include\private\all.h"
+ RelativePath=".\include\protected\all.h"
>
</File>
<File
- RelativePath=".\include\protected\all.h"
+ RelativePath=".\include\private\all.h"
>
</File>
<File
@@ -591,6 +1980,7 @@
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
+ ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -600,6 +1990,39 @@
/>
</FileConfiguration>
<FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
Name="Release|Win32"
>
<Tool
@@ -620,6 +2043,147 @@
Outputs="ia32/bitreader_asm.obj"
/>
</FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\release_static\BuildLog.htm"
@@ -641,6 +2205,7 @@
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
+ ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -650,6 +2215,39 @@
/>
</FileConfiguration>
<FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
Name="Release|Win32"
>
<Tool
@@ -670,6 +2268,147 @@
Outputs="ia32/cpu_asm.obj"
/>
</FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\ia32\fixed_asm.nasm"
@@ -686,6 +2425,7 @@
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
+ ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -695,6 +2435,39 @@
/>
</FileConfiguration>
<FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
Name="Release|Win32"
>
<Tool
@@ -715,6 +2488,147 @@
Outputs="ia32/fixed_asm.obj"
/>
</FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\ia32\lpc_asm.nasm"
@@ -731,6 +2645,7 @@
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
+ ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -740,6 +2655,39 @@
/>
</FileConfiguration>
<FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
Name="Release|Win32"
>
<Tool
@@ -760,6 +2708,147 @@
Outputs="ia32/lpc_asm.obj"
/>
</FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
</File>
<File
RelativePath=".\ia32\stream_encoder_asm.nasm"
@@ -776,6 +2865,7 @@
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
+ ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
@@ -785,6 +2875,39 @@
/>
</FileConfiguration>
<FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
Name="Release|Win32"
>
<Tool
@@ -805,6 +2928,147 @@
Outputs="ia32/stream_encoder_asm.obj"
/>
</FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
</File>
</Files>
<Globals>
Added: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_static-2005.vcproj
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_static-2005.vcproj (rev 0)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC/libFLAC_static-2005.vcproj 2009-01-18 19:59:29 UTC (rev 15627)
@@ -0,0 +1,2811 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="libFLAC_static"
+ ProjectGUID="{4CEFBC83-C215-11DB-8314-0800200C9A66}"
+ RootNamespace="libFLAC_dynamic"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;FLAC__NO_DLL;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\"1.2.0\";DEBUG;FLAC__OVERFLOW_DETECT;_CRT_SECURE_NO_WARNINGS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;FLAC__NO_DLL;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="4"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\core\ogg\libogg\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;FLAC__NO_DLL;FLAC__HAS_OGG;VERSION=\"1.2.0\";_CRT_SECURE_NO_WARNINGS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ CompileAs="1"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ AdditionalOptions=""
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
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+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj
"
+ AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/bitreader_asm.obj"
+ />
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+ </File>
+ <File
+ RelativePath=".\release_static\BuildLog.htm"
+ DeploymentContent="true"
+ >
+ </File>
+ <File
+ RelativePath=".\ia32\cpu_asm.nasm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
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+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
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+ />
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+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
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+ />
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+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
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+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ Name="Release|x64"
+ ExcludedFromBuild="true"
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+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
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+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/cpu_asm.nasm -o ia32/cpu_asm.obj
"
+ AdditionalDependencies="ia32/cpu_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/cpu_asm.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\ia32\fixed_asm.nasm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/fixed_asm.nasm -o ia32/fixed_asm.obj
"
+ AdditionalDependencies="ia32/fixed_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/fixed_asm.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\ia32\lpc_asm.nasm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
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+ <FileConfiguration
+ Name="Debug|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/lpc_asm.nasm -o ia32/lpc_asm.obj
"
+ AdditionalDependencies="ia32/lpc_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/lpc_asm.obj"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath=".\ia32\stream_encoder_asm.nasm"
+ >
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|x64"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release_SSE2|Windows Mobile 6 Professional SDK (ARMV4I)"
+ ExcludedFromBuild="true"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj
"
+ AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"
+ Outputs="ia32/stream_encoder_asm.obj"
+ />
+ </FileConfiguration>
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_dynamic-2005.vcproj
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_dynamic-2005.vcproj 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_dynamic-2005.vcproj 2009-01-18 19:59:29 UTC (rev 15627)
@@ -14,15 +14,25 @@
<Platform
Name="x64"
/>
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ />
+ <Platform
+ Name="Windows Mobile 6 Professional SDK (ARMV4I)"
+ />
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
- OutputDirectory="..\..\obj\debug\lib"
- IntermediateDirectory="Debug_dynamic"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -46,7 +56,7 @@
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS;DEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
- RuntimeLibrary="3"
+ RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
@@ -64,6 +74,7 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
OutputFile="$(OutDir)\libFLAC++.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
@@ -97,9 +108,10 @@
</Configuration>
<Configuration
Name="Debug|x64"
- OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -124,7 +136,7 @@
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;_DEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS;DEBUG"
MinimalRebuild="true"
BasicRuntimeChecks="3"
- RuntimeLibrary="3"
+ RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="false"
@@ -142,6 +154,7 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
OutputFile="$(OutDir)\libFLAC++.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
@@ -174,10 +187,248 @@
/>
</Configuration>
<Configuration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="1"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="1"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 6 Professional SDK (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;_DEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ MinimalRebuild="true"
+ RuntimeLibrary="1"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="2"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
Name="Release|Win32"
- OutputDirectory="..\..\obj\release\lib"
- IntermediateDirectory="Release_dynamic"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -221,6 +472,7 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
OutputFile="$(OutDir)\libFLAC++.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
@@ -257,9 +509,10 @@
</Configuration>
<Configuration
Name="Release|x64"
- OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)\lib"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
+ CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
@@ -304,6 +557,7 @@
/>
<Tool
Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
OutputFile="$(OutDir)\libFLAC++.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
@@ -338,6 +592,1114 @@
Name="VCPostBuildEventTool"
/>
</Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ TreatWChar_tAsBuiltInType="true"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 6 Professional SDK (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Win32"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|x64"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="17"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Windows Mobile 5.0 Smartphone SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE|Windows Mobile 6 Professional SDK (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="1"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include;..\..\..\..\..\..\helper\wince"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;_CRT_SECURE_NO_WARNINGS;_WIN32_WCE=$(CEVER);UNDER_CE;WINCE;_WINDOWS;NDEBUG;_USRDLL;FLACPP_API_EXPORTS;$(ARCHFAM);$(_ARCHFAM_)"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ RuntimeTypeInfo="true"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ AdditionalLibraryDirectories=""..\..\..\..\..\..\helper\wince\$(PlatformName)\$(ConfigurationName)""
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE2|Win32"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE2|x64"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ EnableIntrinsicFunctions="true"
+ FavorSizeOrSpeed="1"
+ OmitFramePointers="true"
+ WholeProgramOptimization="true"
+ AdditionalIncludeDirectories=".\include;..\..\include"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_BIND_TO_CURRENT_CRT_VERSION;WIN32;NDEBUG;_WINDOWS;_USRDLL;FLACPP_API_EXPORTS"
+ RuntimeLibrary="0"
+ BufferSecurityCheck="false"
+ EnableEnhancedInstructionSet="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ DisableSpecificWarnings="4267;4996"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies=""$(OutDir)\libFLAC.lib""
+ OutputFile="$(OutDir)\libFLAC++.dll"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="2"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ LinkTimeCodeGeneration="1"
+ TargetMachine="17"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release_SSE2|Windows Mobile 5.0 Pocket PC SDK 2 (ARMV4I)"
+ OutputDirectory="..\..\obj\$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
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Added: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_static-2005.vcproj
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_static-2005.vcproj (rev 0)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/libFLAC++_static-2005.vcproj 2009-01-18 19:59:29 UTC (rev 15627)
@@ -0,0 +1,1520 @@
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+ />
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+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
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+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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+ >
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+ RelativePath=".\stream_encoder.cpp"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Public Header Files"
+ >
+ <File
+ RelativePath="..\..\include\FLAC++\all.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\FLAC++\decoder.h"
+ >
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+ <File
+ RelativePath="..\..\include\FLAC++\encoder.h"
+ >
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+ <File
+ RelativePath="..\..\include\FLAC++\export.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\include\FLAC++\metadata.h"
+ >
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/metadata.cpp
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/metadata.cpp 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/metadata.cpp 2009-01-18 19:59:29 UTC (rev 15627)
@@ -41,6 +41,11 @@
#pragma warning ( disable : 4800 )
#endif
+#ifdef _WIN32_WCE
+// Missing strdup
+#define strdup _strdup
+#endif
+
namespace FLAC {
namespace Metadata {
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_decoder.cpp
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_decoder.cpp 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_decoder.cpp 2009-01-18 19:59:29 UTC (rev 15627)
@@ -29,6 +29,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+// Fixing compiler error C2039: 'wcsftime' : is not a member of '`global namespace''
+#if defined(_WIN32_WCE)
+size_t __cdecl wcsftime(wchar_t *, size_t, const wchar_t *, const struct tm*);
+#endif
+
#include "FLAC++/decoder.h"
#include "FLAC/assert.h"
Modified: trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_encoder.cpp
===================================================================
--- trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_encoder.cpp 2009-01-18 19:52:31 UTC (rev 15626)
+++ trunk/oggdsf/src/lib/codecs/flac/libs/libflac/src/libFLAC++/stream_encoder.cpp 2009-01-18 19:59:29 UTC (rev 15627)
@@ -29,6 +29,11 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+// Fixing compiler error C2039: 'wcsftime' : is not a member of '`global namespace''
+#if defined(_WIN32_WCE)
+size_t __cdecl wcsftime(wchar_t *, size_t, const wchar_t *, const struct tm*);
+#endif
+
#include "FLAC++/encoder.h"
#include "FLAC++/metadata.h"
#include "FLAC/assert.h"
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