[xiph-commits] r9851 - websites/xiph.org/about

giles at svn.xiph.org giles at svn.xiph.org
Thu Aug 25 09:59:46 PDT 2005


Author: giles
Date: 2005-08-25 09:59:44 -0700 (Thu, 25 Aug 2005)
New Revision: 9851

Modified:
   websites/xiph.org/about/index.shtml.en
Log:
Update marketing speak for revised branding.


Modified: websites/xiph.org/about/index.shtml.en
===================================================================
--- websites/xiph.org/about/index.shtml.en	2005-08-25 12:06:19 UTC (rev 9850)
+++ websites/xiph.org/about/index.shtml.en	2005-08-25 16:59:44 UTC (rev 9851)
@@ -1,338 +1,338 @@
-<!--#include virtual="/ssi/header.include" -->
-<!--  Enter custom page information and styles here -->
-
-<title>Xiph.org: About</title>
-<style type="text/css">
-<!--
-.wiki_ {
-	margin-bottom: 1.4em;
-}
-
-.documentation_ {
-	margin-bottom: 1.4em;
-}
--->
-</style>
-
-
-<!--#include virtual="/ssi/xiphbar.include" -->
-<!--#include virtual="/ssi/pagetop.include" -->
-<!--  All your page content goes here  -->
-
-
-<h1>About Xiph</h1>
-<h2>A little bit about us, what we do, and why you should care</h2>
-<p>A market-speak summary of the Xiph.Org Foundation might read something
-	like: "Xiph.Org is a collection of <a href="http://www.opensource.org">open source</a>, multimedia related
-	projects. The most aggressive Xiph.Org effort, the <a href="ogg/">Ogg project</a>, works to put the foundation standards of
-	Internet audio into the public domain, <em>where all Internet standards
-	belong</em>." ...and that last bit is where the passion comes in.</p>
-
-<p>Xiph.Org is about open source and the ideals for which free
-	software stands. Open source is not a fad any more than the Internet
-	is. It is a necessary force driving innovation and the Internet
-	forward while protecting the interests of individuals, artists,
-	developers and consumers.</p>
-
-<p>We're about bringing open source and open source ideals to
-	multimedia...and media on the Internet needs us.</p>
-
-<h2>"Why do I need open source? I'm not a hacker."</h2>
-
-<p>Closed source software is not evil, nor is it necessarily inferior in
-	quality to open source.  What is certain, however, is that closed
-	source and closed protocols do not serve the public interest; they
-	exist by definition to serve the bottom line of a corporation.  The
-	foundations of the Internet today are built of a long, hardy history
-	of open development, free exchange of ideas and unprecedented levels
-	of intellectual cooperation.  These foundations continue to weather
-	the storm caused by the corporate world's rush to cash in.
-</p>
-<p>It is not a coincidence that Microsoft was blind to the phenomenon of
-	the Internet for so long. The burgeoning Internet was against their
-	very way of thinking; a Microsoft Internet (tm) would have been
-	profit-directed, designed by the same people who considered 'on-demand
-	TV' the great innovation of the future. Microsoft Internet, if
-	profitable, would have been followed by the release of IBM's
-	marginally compatible OS/Internet, Borland's TurboInternet, ad
-	absurdum.  The Net, as designed by warring corporate entities, would
-	be a battleground of incompatible and expensive 'standards' had it
-	actually survived at all.</p>
-
-<p>The Internet exists today and continues to move forward
-	<em>despite</em>, not because of, corporate self-interest; critical
-	mass passed the point of no return long before Microsoft and Netscape
-	tried to salt the earth of their rivals. The great advances in
-	computer engineering and science came from research labs and
-	universities, freely shared with the rest of the world.  You would not
-	be reading this at your PC, workstation or iMac today if Microsoft
-	held a patent on TCP/IP. </p>
-
-<p>The point is not that companies that try to make money on the new
-	popularity of the net are in some way inherently immoral or greedy.
-	Rather, the point is that companies must not be allowed to use the
-	infrastructure we all depend upon as a weapon against their rivals to
-	the detriment of all others.  The Internet is a common resource and as
-	with other cooperatively shared resources, the "Tragedy of the
-	Commons" looms large.  Competitive behavior dictates that eventually a
-	company will act on their own interests to the detriment of all others
-	<em>unless a mechanism exists to prevent it</em>.</p>
-
-<p>Commodity standards and software must be free because open source is
-	that controlling mechanism. We're the only mechanism we've got.</p>
-
-<h2 id='fraunhofer' style='margin-bottom: 0;'>"Why does multimedia specifically need open source?"</h2>
-<h3 style='margin-top: 0;'>Example: An 'open' standard closes</h3>
-
-<p>In September of 1998, the world of Internet media took an unexpected
-(but long dreaded) turn when Fraunhofer IIS sent a "letter of
-infringement" to several small commercial and open source MPEG audio
-layer 3 development projects.</p>
-
-<blockquote>
-	<p>In the letter, [Fraunhofer claims] that due to patents
-		they hold related to MP3, they are entitled to
-		royalties for any commercial players, all encoders
-		(whether sold or <strong>given away</strong>), and
-		also works of art sold in MP3 format.</p>
-
-	<p>The letter of infringement had an immediate effect on
-		the free encoder programs with many being removed from
-		their official web site. Affected encoders include
-		Plugger, CDEX, soloH, 8Hz, Blade, Canna, and
-		others. [...] Fraunhofer is demanding a royalty
-		payment beginning at $25 per encoder. Additionally, a
-		1% or .01 per file royalty is also put forth as being
-		required.</p>
-	<p>&mdash;mp3.com article by Michael Robertson</p>
-	<!-- formerly http://www.mp3.com/news/095.html -->
-</blockquote>
-
-<p>The projects affected had based their work on code long freely
-	available in the ISO MPEG audio standard.  The debate about whether or
-	not Fraunhofer was within their rights or not is beside the point;
-	this is an illustration of the amount of control commercial entities
-	will attempt to exert over commodity standards; this meddling is
-	detrimental to open efforts and deadly to business (except for members
-	of the MPEG consortium that is).  Keep in mind that MPEG is considered
-	among the <em>most</em> open multimedia standards (at least until the
-	800-lb. gorilla members of MPEG manage to sue the smaller encoder
-	efforts out of existence); there are few or no cutting-edge open
-	standards for streamed audio or video on the Internet today.  Closed
-	competition has just made matters worse; now there are several
-	dominant and entirely incompatible closed 'standards'.</p>
-
-<p>Our purpose is to open the field up a bit. Unfortunately we're not
-	fighting on this front alone.  Music and media on the net today also
-	face corporate domination of the <em>content itself </em>...</p>
-
-<h2>Music isn't an <em>art</em>, it's an <em>industry</em>.</h2>
-
-<p>Internet media issues don't apply solely to source code or information
-	format. Controlling the music itself is a burning issue for the music
-	industry.</p>
-
-<p>&mdash;and <em>industry</em> is the key word here.  Music is no longer an
-	expression of the soul or the work of an artist; it's a 'product' that
-	is manufactured, packaged, catalogued, distributed, managed,
-	regulated, and above all <em>sold</em>.  Music is just another vehicle for
-	maximizing profits. The RIAA, mainly a front for the recording
-	industry that supports the status quo, trumpets loudly that the
-	Internet is the greatest threat to artists that the world has ever
-	known... at the same time that the RIAA is making a desperate grab to
-	control this new distribution infrastructure.  The great irony is that
-	the Internet might indeed be an artist's worst nightmare-- if the RIAA
-	<em>succeeds</em>:</p>
-
-<blockquote>
-	<p>...corporate mergers are squeezing hundreds of
-		musicians out of the business without even giving
-		them the rights to their recordings, and executives
-		of major record labels are meeting behind closed
-		doors to develop a way to police and control the
-		distribution of music on the Internet.<br/>
-		[...]<br/>
-		Putting control of the Internet in the hands of the
-		corporations means that a utopian musical vision may
-		be dying. ...the chances of a dystopian world are
-		increasing, one in which record companies have even
-		greater control over music distribution</p>
-
-	<p>--the New York Times, Monday, May 17, 1999, article by Neil Strauss</p>
-</blockquote>
-
-<p>One major push in the RIAA effort to control the music distribution
-	infrastructure of the Internet is to legislate mandatory 'digital
-	watermarks' for playback.  Players that do not look for these
-	'watermarks' or play the music anyway will be illegal.  Make an
-	educated guess as to who will control the watermarks.</p> 
-
-<blockquote>
-	<p>the record industry has a plan to force
-	hardware and software companies to exclusively
-	adopt its Secure Digital Music Initiative as
-	the standard for delivering music online.
-	...SDMI backers want manufacturers to build a
-	time-bomb trigger into their products that,
-	when activated at a later date, would prevent
-	users from downloading or playing
-	non-SDMI-compliant music. The hardware would
-	initially support MP3 and other compressed
-	file formats, but a signal from the RIAA would
-	activate the blocking trigger.</p>
-
-	<p>--<a href="http://www.wired.com/news/news/technology/story/19682.html">Wired News article by Christopher Jones</a></p>
-</blockquote>
-
-<h2>a history lesson</h2>
-
-<p>The current position and function of the music industry is an
-	invented one.  Approximately one lifetime ago, recordings were not
-	technologically possible.  With the advent of recorded sound,
-	enterprising businessmen (Thomas Edison, a worthy predecessor of Bill
-	Gates, and Columbia Music, just as tough and nasty) found that
-	prepackaged recordings could be turned out in endless, identical
-	quantity for very little cost and sold.  </p>
-
-<p>This wasn't an entirely new idea; an example of a preceding 'packaged
-	performance' technology is the player piano roll.  It is interesting
-	to note, however, that these rolls were held by the courts to be
-	<em>uncopyrightable</em>; the music itself was protected, but the
-	'performance' was not. The music industry originally lobbied the
-	courts and Congress to keep these formats copyright-free so that it
-	would not owe artists any royalties; in 1908, the Supreme Court ruled
-	that phonograph records and player piano rolls did not fall under
-	copyright.</p>
-
-<p>It is important to note that selling recordings was a tenable business
-	plan only because the average person could not produce a recording.
-	If the phonograph record were cheaply reproducible in that day, the
-	prepackaged music industry would never have existed as it would have
-	been impossible from the very beginning to prevent people from making
-	copies which were, at the time, entirely legal.</p>
-
-<p>Congress changed the copyright law in 1909 to explicitly grant
-	composers royalties on recordings sold. At the time, the music
-	industry protested the decision bitterly; eventually it settled for
-	requiring artists to sign over copyright on all work as a standard
-	element of a recording contract.</p>
-
-<p>The copyright protects the record label, not the artist.</p>
-
-<p>(<a href="http://www.news.com.com/SpecialFeatures/0,5,34963,00.html">an article on the subject from CNET</a>)</p>
-
-<h2>Fast forward to the 1970s</h2>
-
-<p>The undoing of the distribution profit juggernaut began with the
-	compact cassette tape, a development greeted by as much wailing and
-	gnashing of teeth within the walls of Music Inc. as MP3 is causing
-	today.  Although the copy wasn't as good as the original, it was cheap
-	and easy to make.  Copying commercial music was once only the domain
-	of organized crime; now any individual could make a copy trivially.
-	The industry tried to outlaw the compact cassette, then settled for
-	taxing it and legislating against copying.</p>
-
-<p>Digital audio tape (DAT) caused the next uproar; a perfect copy was
-	now possible.  The music industry players, forerunners to the RIAA,
-	sought to destroy this technology and mostly succeeded; DAT never
-	caught on at any sizable level.  It is interesting to note that
-	"small-time" artists depend heavily on DAT for production and
-	recording; this is practically the only music segment that ever bought
-	into DAT.  Clearly the RIAA didn't have their interests at heart.</p>
-
-<p>Computers, the Internet and especially MP3 have now made the copy
-	easier, cheaper and more convenient than the prepackaged content on
-	sale.</p>
-
-<p>That the copy costs nothing concerns intellectual property, a real
-	worry for artists.  That the <em>distribution</em> costs nothing is
-	what really motivates the anti-MP3/anti-Internet effort. Copyright,
-	once bitterly contested by the music industry, is now clung to as a
-	weapon to preserve the distribution chain.</p>
-
-<blockquote>
-	<p>Copyright law has always been more about protecting
-		the interests of publishers than those of creators.
-		The Internet in general, and MP3 in particular, have	
-		drastically reduced the costs (financial,
-		convenience, material, distribution) of creators
-		getting their material out to their audience, and
-		have *almost* made it trivial for audience members
-		to *directly* pay creators for access to their work.</p>
-
-	<p>The middlemen have become irrelevant.  The smart
-		ones are devising new business models --- O'Reilly
-		isn't going away because they are perceived as
-		genuinely adding value and lots of their customers
-		would buy their books even if they're available for
-		download.</p>
-
-	<p>I just paid $20 for Neal Stephenson's new book; he
-		probably got about $3 of my money, if that.  The
-		other $17 went to the distribution chain, of which
-		*maybe* $1 goes to people who actually contributed
-		to the book --- editors who actually edited,
-		proofreaders, etc.</p>
-
-	<p>Eventually, a favorite author will release a new
-		novel and I will pay $5, of which the majority will
-		go to the author and all but a few pennies to other
-		real contributors, for access to it with rights to
-		print one copy.</p>
-
-	<p>The middlemen are merely fighting a rearguard action
-		against the tide of history; a delaying action that
-		may alter *when* I will buy a book that way, but not
-		the ultimate reality.</p>  
-
-	<p>&mdash;Carl Alexander <a href="mailto:xela at mit.edu">&lt;xela at mit.edu&gt;</a></p>
-</blockquote>
-
-<p>The music industry finds itself in a position where the basic
-	assumption behind its original business model (the recording is too
-	expensive for a person to reproduce him or herself and the
-	distribution can be tightly controlled for maximal profit) is no
-	longer true.  The music industry feels extremely threatened.  It
-	should. This is a major evolutionary pressure.</p>
-
-<p>Evolutionary?  Of course; commercial music is faced with extinction
-	only as long as it refuses to adapt, as long as it refuses to loosen
-	its grip on the endless easy profits it believes it is entitled to.
-	The industry is not acting to protect artists or the artists'
-	interests (bards, musicians and storytellers thrived long before there
-	was an industry to 'protect' them), it is not acting to prevent
-	musicians from being 'driven out of business' (it impoverishes artists
-	itself); it is acting to preserve the status quo and its own
-	profit-inflated bulk.  It's quite possible for the music industry to
-	refashion itself, but rather than evolving and thriving in a new
-	niche, the Dinosaurs, staggering under their own smothering weight,
-	are trying to legislate the Mammals out of existence.</p>
-
-<h2>The double-whammy</h2> 
-
-<p>From one side, we see groups (Fraunhofer, IBM, Thomson, Progressive
-	Networks, Microsoft et al.) trying to control music technological
-	infrastructure (MPEG, TwinVQ, etc) to be used as weaponry against
-	their competitors. On the other front, we have the music industry
-	trying to squeeze all the cash they can out of the content to maintain
-	their enormous, recently obsolete bulk.  In case they don't succeed in
-	eliminating electronic music formats, they too are making a major bid
-	to control the infrastructure.</p> 
-
-
-<p>There are multi-trillion dollar interests represented in the above
-	clash.  Businesses that only have a few million dollars are entirely
-	outclassed.</p>  
-
-<p>As an individual, I expect I'm no longer on the map.</p>
-
-<p>Or am I? Ogg and other projects of Xiph.Org are my way of doing
-	something about the imbalance; a good programmer can still change the
-	world.  Big players may want to utterly dominate the Net, but they
-	don't yet.  If the rest of us are lucky, Xiph.Org, the Open Source
-	community and Ogg will help make that impossible.</p>
-
-<p>&mdash;Monty (<a href="mailto:monty at xiph.org">monty at xiph.org</a>)<br/>
-May 14, 1999</p>
-
-<!--#include virtual="/ssi/pagebottom.include" -->
\ No newline at end of file
+<!--#include virtual="/ssi/header.include" -->
+<!--  Enter custom page information and styles here -->
+
+<title>Xiph.org: About</title>
+<style type="text/css">
+<!--
+.wiki_ {
+	margin-bottom: 1.4em;
+}
+
+.documentation_ {
+	margin-bottom: 1.4em;
+}
+-->
+</style>
+
+
+<!--#include virtual="/ssi/xiphbar.include" -->
+<!--#include virtual="/ssi/pagetop.include" -->
+<!--  All your page content goes here  -->
+
+
+<h1>About Xiph</h1>
+<h2>A little bit about us, what we do, and why you should care</h2>
+<p>A market-speak summary of the Xiph.Org Foundation might read something
+	like: "Xiph.Org is a collection of <a href="http://www.opensource.org">open source</a>, multimedia-related
+	projects. The most aggressive effort works to put the foundation standards of
+	Internet audio and video into the public domain, <em>where all Internet standards
+	belong</em>." ...and that last bit is where the passion comes in.</p>
+
+<p>Xiph.Org is about open source and the ideals for which free
+	software stands. Open source is not a fad any more than the Internet
+	is. It is a necessary force driving innovation and the Internet
+	forward while protecting the interests of individuals, artists,
+	developers and consumers.</p>
+
+<p>We're about bringing open source and open source ideals to
+	multimedia...and media on the Internet needs us.</p>
+
+<h2>"Why do I need open source? I'm not a hacker."</h2>
+
+<p>Closed source software is not evil, nor is it necessarily inferior in
+	quality to open source.  What is certain, however, is that closed
+	source and closed protocols do not serve the public interest; they
+	exist by definition to serve the bottom line of a corporation.  The
+	foundations of the Internet today are built of a long, hardy history
+	of open development, free exchange of ideas and unprecedented levels
+	of intellectual cooperation.  These foundations continue to weather
+	the storm caused by the corporate world's rush to cash in.
+</p>
+<p>It is not a coincidence that Microsoft was blind to the phenomenon of
+	the Internet for so long. The burgeoning Internet was against their
+	very way of thinking; a Microsoft Internet (tm) would have been
+	profit-directed, designed by the same people who considered 'on-demand
+	TV' the great innovation of the future. Microsoft Internet, if
+	profitable, would have been followed by the release of IBM's
+	marginally compatible OS/Internet, Borland's TurboInternet, ad
+	absurdum.  The Net, as designed by warring corporate entities, would
+	be a battleground of incompatible and expensive 'standards' had it
+	actually survived at all.</p>
+
+<p>The Internet exists today and continues to move forward
+	<em>despite</em>, not because of, corporate self-interest; critical
+	mass passed the point of no return long before Microsoft and Netscape
+	tried to salt the earth of their rivals. The great advances in
+	computer engineering and science came from research labs and
+	universities, freely shared with the rest of the world.  You would not
+	be reading this at your PC, workstation or iMac today if Microsoft
+	held a patent on TCP/IP. </p>
+
+<p>The point is not that companies that try to make money on the new
+	popularity of the net are in some way inherently immoral or greedy.
+	Rather, the point is that companies must not be allowed to use the
+	infrastructure we all depend upon as a weapon against their rivals to
+	the detriment of all others.  The Internet is a common resource and as
+	with other cooperatively shared resources, the "Tragedy of the
+	Commons" looms large.  Competitive behavior dictates that eventually a
+	company will act on their own interests to the detriment of all others
+	<em>unless a mechanism exists to prevent it</em>.</p>
+
+<p>Commodity standards and software must be free because open source is
+	that controlling mechanism. We're the only mechanism we've got.</p>
+
+<h2 id='fraunhofer' style='margin-bottom: 0;'>"Why does multimedia specifically need open source?"</h2>
+<h3 style='margin-top: 0;'>Example: An 'open' standard closes</h3>
+
+<p>In September of 1998, the world of Internet media took an unexpected
+(but long dreaded) turn when Fraunhofer IIS sent a "letter of
+infringement" to several small commercial and open source MPEG audio
+layer 3 development projects.</p>
+
+<blockquote>
+	<p>In the letter, [Fraunhofer claims] that due to patents
+		they hold related to MP3, they are entitled to
+		royalties for any commercial players, all encoders
+		(whether sold or <strong>given away</strong>), and
+		also works of art sold in MP3 format.</p>
+
+	<p>The letter of infringement had an immediate effect on
+		the free encoder programs with many being removed from
+		their official web site. Affected encoders include
+		Plugger, CDEX, soloH, 8Hz, Blade, Canna, and
+		others. [...] Fraunhofer is demanding a royalty
+		payment beginning at $25 per encoder. Additionally, a
+		1% or .01 per file royalty is also put forth as being
+		required.</p>
+	<p>&mdash;mp3.com article by Michael Robertson</p>
+	<!-- formerly http://www.mp3.com/news/095.html -->
+</blockquote>
+
+<p>The projects affected had based their work on code long freely
+	available in the ISO MPEG audio standard.  The debate about whether or
+	not Fraunhofer was within their rights or not is beside the point;
+	this is an illustration of the amount of control commercial entities
+	will attempt to exert over commodity standards; this meddling is
+	detrimental to open efforts and deadly to business (except for members
+	of the MPEG consortium that is).  Keep in mind that MPEG is considered
+	among the <em>most</em> open multimedia standards (at least until the
+	800-lb. gorilla members of MPEG manage to sue the smaller encoder
+	efforts out of existence); there are few or no cutting-edge open
+	standards for streamed audio or video on the Internet today.  Closed
+	competition has just made matters worse; now there are several
+	dominant and entirely incompatible closed 'standards'.</p>
+
+<p>Our purpose is to open the field up a bit. Unfortunately we're not
+	fighting on this front alone.  Music and media on the net today also
+	face corporate domination of the <em>content itself </em>...</p>
+
+<h2>Music isn't an <em>art</em>, it's an <em>industry</em>.</h2>
+
+<p>Internet media issues don't apply solely to source code or information
+	format. Controlling the music itself is a burning issue for the music
+	industry.</p>
+
+<p>&mdash;and <em>industry</em> is the key word here.  Music is no longer an
+	expression of the soul or the work of an artist; it's a 'product' that
+	is manufactured, packaged, catalogued, distributed, managed,
+	regulated, and above all <em>sold</em>.  Music is just another vehicle for
+	maximizing profits. The RIAA, mainly a front for the recording
+	industry that supports the status quo, trumpets loudly that the
+	Internet is the greatest threat to artists that the world has ever
+	known... at the same time that the RIAA is making a desperate grab to
+	control this new distribution infrastructure.  The great irony is that
+	the Internet might indeed be an artist's worst nightmare-- if the RIAA
+	<em>succeeds</em>:</p>
+
+<blockquote>
+	<p>...corporate mergers are squeezing hundreds of
+		musicians out of the business without even giving
+		them the rights to their recordings, and executives
+		of major record labels are meeting behind closed
+		doors to develop a way to police and control the
+		distribution of music on the Internet.<br/>
+		[...]<br/>
+		Putting control of the Internet in the hands of the
+		corporations means that a utopian musical vision may
+		be dying. ...the chances of a dystopian world are
+		increasing, one in which record companies have even
+		greater control over music distribution</p>
+
+	<p>--the New York Times, Monday, May 17, 1999, article by Neil Strauss</p>
+</blockquote>
+
+<p>One major push in the RIAA effort to control the music distribution
+	infrastructure of the Internet is to legislate mandatory 'digital
+	watermarks' for playback.  Players that do not look for these
+	'watermarks' or play the music anyway will be illegal.  Make an
+	educated guess as to who will control the watermarks.</p> 
+
+<blockquote>
+	<p>the record industry has a plan to force
+	hardware and software companies to exclusively
+	adopt its Secure Digital Music Initiative as
+	the standard for delivering music online.
+	...SDMI backers want manufacturers to build a
+	time-bomb trigger into their products that,
+	when activated at a later date, would prevent
+	users from downloading or playing
+	non-SDMI-compliant music. The hardware would
+	initially support MP3 and other compressed
+	file formats, but a signal from the RIAA would
+	activate the blocking trigger.</p>
+
+	<p>--<a href="http://www.wired.com/news/news/technology/story/19682.html">Wired News article by Christopher Jones</a></p>
+</blockquote>
+
+<h2>a history lesson</h2>
+
+<p>The current position and function of the music industry is an
+	invented one.  Approximately one lifetime ago, recordings were not
+	technologically possible.  With the advent of recorded sound,
+	enterprising businessmen (Thomas Edison, a worthy predecessor of Bill
+	Gates, and Columbia Music, just as tough and nasty) found that
+	prepackaged recordings could be turned out in endless, identical
+	quantity for very little cost and sold.  </p>
+
+<p>This wasn't an entirely new idea; an example of a preceding 'packaged
+	performance' technology is the player piano roll.  It is interesting
+	to note, however, that these rolls were held by the courts to be
+	<em>uncopyrightable</em>; the music itself was protected, but the
+	'performance' was not. The music industry originally lobbied the
+	courts and Congress to keep these formats copyright-free so that it
+	would not owe artists any royalties; in 1908, the Supreme Court ruled
+	that phonograph records and player piano rolls did not fall under
+	copyright.</p>
+
+<p>It is important to note that selling recordings was a tenable business
+	plan only because the average person could not produce a recording.
+	If the phonograph record were cheaply reproducible in that day, the
+	prepackaged music industry would never have existed as it would have
+	been impossible from the very beginning to prevent people from making
+	copies which were, at the time, entirely legal.</p>
+
+<p>Congress changed the copyright law in 1909 to explicitly grant
+	composers royalties on recordings sold. At the time, the music
+	industry protested the decision bitterly; eventually it settled for
+	requiring artists to sign over copyright on all work as a standard
+	element of a recording contract.</p>
+
+<p>The copyright protects the record label, not the artist.</p>
+
+<p>(<a href="http://www.news.com.com/SpecialFeatures/0,5,34963,00.html">an article on the subject from CNET</a>)</p>
+
+<h2>Fast forward to the 1970s</h2>
+
+<p>The undoing of the distribution profit juggernaut began with the
+	compact cassette tape, a development greeted by as much wailing and
+	gnashing of teeth within the walls of Music Inc. as MP3 is causing
+	today.  Although the copy wasn't as good as the original, it was cheap
+	and easy to make.  Copying commercial music was once only the domain
+	of organized crime; now any individual could make a copy trivially.
+	The industry tried to outlaw the compact cassette, then settled for
+	taxing it and legislating against copying.</p>
+
+<p>Digital audio tape (DAT) caused the next uproar; a perfect copy was
+	now possible.  The music industry players, forerunners to the RIAA,
+	sought to destroy this technology and mostly succeeded; DAT never
+	caught on at any sizable level.  It is interesting to note that
+	"small-time" artists depend heavily on DAT for production and
+	recording; this is practically the only music segment that ever bought
+	into DAT.  Clearly the RIAA didn't have their interests at heart.</p>
+
+<p>Computers, the Internet and especially MP3 have now made the copy
+	easier, cheaper and more convenient than the prepackaged content on
+	sale.</p>
+
+<p>That the copy costs nothing concerns intellectual property, a real
+	worry for artists.  That the <em>distribution</em> costs nothing is
+	what really motivates the anti-MP3/anti-Internet effort. Copyright,
+	once bitterly contested by the music industry, is now clung to as a
+	weapon to preserve the distribution chain.</p>
+
+<blockquote>
+	<p>Copyright law has always been more about protecting
+		the interests of publishers than those of creators.
+		The Internet in general, and MP3 in particular, have	
+		drastically reduced the costs (financial,
+		convenience, material, distribution) of creators
+		getting their material out to their audience, and
+		have *almost* made it trivial for audience members
+		to *directly* pay creators for access to their work.</p>
+
+	<p>The middlemen have become irrelevant.  The smart
+		ones are devising new business models --- O'Reilly
+		isn't going away because they are perceived as
+		genuinely adding value and lots of their customers
+		would buy their books even if they're available for
+		download.</p>
+
+	<p>I just paid $20 for Neal Stephenson's new book; he
+		probably got about $3 of my money, if that.  The
+		other $17 went to the distribution chain, of which
+		*maybe* $1 goes to people who actually contributed
+		to the book --- editors who actually edited,
+		proofreaders, etc.</p>
+
+	<p>Eventually, a favorite author will release a new
+		novel and I will pay $5, of which the majority will
+		go to the author and all but a few pennies to other
+		real contributors, for access to it with rights to
+		print one copy.</p>
+
+	<p>The middlemen are merely fighting a rearguard action
+		against the tide of history; a delaying action that
+		may alter *when* I will buy a book that way, but not
+		the ultimate reality.</p>  
+
+	<p>&mdash;Carl Alexander <a href="mailto:xela at mit.edu">&lt;xela at mit.edu&gt;</a></p>
+</blockquote>
+
+<p>The music industry finds itself in a position where the basic
+	assumption behind its original business model (the recording is too
+	expensive for a person to reproduce him or herself and the
+	distribution can be tightly controlled for maximal profit) is no
+	longer true.  The music industry feels extremely threatened.  It
+	should. This is a major evolutionary pressure.</p>
+
+<p>Evolutionary?  Of course; commercial music is faced with extinction
+	only as long as it refuses to adapt, as long as it refuses to loosen
+	its grip on the endless easy profits it believes it is entitled to.
+	The industry is not acting to protect artists or the artists'
+	interests (bards, musicians and storytellers thrived long before there
+	was an industry to 'protect' them), it is not acting to prevent
+	musicians from being 'driven out of business' (it impoverishes artists
+	itself); it is acting to preserve the status quo and its own
+	profit-inflated bulk.  It's quite possible for the music industry to
+	refashion itself, but rather than evolving and thriving in a new
+	niche, the Dinosaurs, staggering under their own smothering weight,
+	are trying to legislate the Mammals out of existence.</p>
+
+<h2>The double-whammy</h2> 
+
+<p>From one side, we see groups (Fraunhofer, IBM, Thomson, Progressive
+	Networks, Microsoft et al.) trying to control music technological
+	infrastructure (MPEG, TwinVQ, etc) to be used as weaponry against
+	their competitors. On the other front, we have the music industry
+	trying to squeeze all the cash they can out of the content to maintain
+	their enormous, recently obsolete bulk.  In case they don't succeed in
+	eliminating electronic music formats, they too are making a major bid
+	to control the infrastructure.</p> 
+
+
+<p>There are multi-trillion dollar interests represented in the above
+	clash.  Businesses that only have a few million dollars are entirely
+	outclassed.</p>  
+
+<p>As an individual, I expect I'm no longer on the map.</p>
+
+<p>Or am I? Ogg and other projects of Xiph.Org are my way of doing
+	something about the imbalance; a good programmer can still change the
+	world.  Big players may want to utterly dominate the Net, but they
+	don't yet.  If the rest of us are lucky, Xiph.Org, the Open Source
+	community and Ogg will help make that impossible.</p>
+
+<p>&mdash;Monty (<a href="mailto:monty at xiph.org">monty at xiph.org</a>)<br/>
+May 14, 1999</p>
+
+<!--#include virtual="/ssi/pagebottom.include" -->



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