[xiph-cvs] cvs commit: win32sdk/sdk/build .cvsignore build_all.bat chaining.dsp chaining_static.dsp clean_all.bat decoder.dsp decoder_static.dsp encoder.dsp encoder_static.dsp examples.dsp examples.dsw examples.opt seeking.dsp seeking_static.dsp vorbisfile.dsp vorbisfile_static.dsp

Chris Wolf cwolf at xiph.org
Thu Sep 13 18:53:27 PDT 2001



cwolf       01/09/13 18:53:27

  Modified:    .        .cvsignore
  Added:       sdk      .cvsignore
               sdk/build .cvsignore build_all.bat chaining.dsp
                        chaining_static.dsp clean_all.bat decoder.dsp
                        decoder_static.dsp encoder.dsp encoder_static.dsp
                        examples.dsp examples.dsw examples.opt seeking.dsp
                        seeking_static.dsp vorbisfile.dsp
                        vorbisfile_static.dsp
  Log:
  Add support for automated build for example projects

Revision  Changes    Path
1.2       +0 -1      win32sdk/.cvsignore

Index: .cvsignore
===================================================================
RCS file: /usr/local/cvsroot/win32sdk/.cvsignore,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- .cvsignore	2001/09/13 19:55:23	1.1
+++ .cvsignore	2001/09/14 01:53:24	1.2
@@ -1,6 +1,5 @@
 Debug
 Release
-sdk
 *.ncb
 *.plg
 *.mak

1.1                  win32sdk/sdk/.cvsignore

Index: .cvsignore
===================================================================
bin
doc
examples
include
lib

1.1                  win32sdk/sdk/build/.cvsignore

Index: .cvsignore
===================================================================
Debug
Release
*.plg
*.ncb
*.aps
*.mak
*.dep

1.1                  win32sdk/sdk/build/build_all.bat

Index: build_all.bat
===================================================================
@echo off
rem $Id: build_all.bat,v 1.1 2001/09/14 01:53:24 cwolf Exp $
rem
rem Invoke as "build_all.bat CLEAN" to clean all targets
rem
if ."%SDKHOME%"==."" goto notset

if not exist %SDKHOME%\lib\ogg.lib goto nolib

rem If one of the makefiles doesn't exist,
rem assume they all need to be generated
rem
if not exist %SDKHOME%\build\examples.mak (
  msdev -ex ExportExampleMakefiles
)

nmake /nologo /f encoder.mak CFG="encoder - Win32 Debug" %1
nmake /nologo /f encoder.mak CFG="encoder - Win32 Release" %1
nmake /nologo /f encoder_static.mak CFG="encoder_static - Win32 Debug" %1
nmake /nologo /f encoder_static.mak CFG="encoder_static - Win32 Release" %1
nmake /nologo /f decoder.mak CFG="decoder - Win32 Debug" %1
nmake /nologo /f decoder.mak CFG="decoder - Win32 Release" %1
nmake /nologo /f decoder_static.mak CFG="decoder_static - Win32 Debug" %1
nmake /nologo /f decoder_static.mak CFG="decoder_static - Win32 Release" %1
nmake /nologo /f chaining.mak CFG="chaining - Win32 Debug" %1
nmake /nologo /f chaining.mak CFG="chaining - Win32 Release" %1
nmake /nologo /f chaining_static.mak CFG="chaining_static - Win32 Debug" %1
nmake /nologo /f chaining_static.mak CFG="chaining_static - Win32 Release" %1
nmake /nologo /f seeking.mak CFG="seeking - Win32 Debug" %1
nmake /nologo /f seeking.mak CFG="seeking - Win32 Release" %1
nmake /nologo /f seeking_static.mak CFG="seeking_static - Win32 Debug" %1
nmake /nologo /f seeking_static.mak CFG="seeking_static - Win32 Release" %1
nmake /nologo /f vorbisfile.mak CFG="vorbisfile - Win32 Debug" %1
nmake /nologo /f vorbisfile.mak CFG="vorbisfile - Win32 Release" %1
nmake /nologo /f vorbisfile_static.mak CFG="vorbisfile_static - Win32 Debug" %1
nmake /nologo /f vorbisfile_static.mak CFG="vorbisfile_static - Win32 Release" %1

goto normal

:nolib
echo ***** SDK needs to be built first 
exit

:notset
echo ***** Error: must set SDKHOME
exit

:normal

1.1                  win32sdk/sdk/build/chaining.dsp

Index: chaining.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="chaining" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=chaining - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "chaining.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "chaining.mak" CFG="chaining - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "chaining - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "chaining - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "chaining - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "chaining___Win32_Release"
# PROP BASE Intermediate_Dir "chaining___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\dynamic\chaining"
# PROP Intermediate_Dir "Release\dynamic\chaining"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ogg.lib vorbis.lib vorbisfile.lib /nologo /subsystem:console /machine:I386 /out:"..\bin\chaining.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "chaining - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "chaining___Win32_Debug"
# PROP BASE Intermediate_Dir "chaining___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\dynamic\chaining"
# PROP Intermediate_Dir "Debug\dynamic\chaining"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ogg_d.lib vorbis_d.lib vorbisfile_d.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\bin\chaining_d.exe" /pdbtype:sept /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "chaining - Win32 Release"
# Name "chaining - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\examples\vorbis\chaining_example.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

1.1                  win32sdk/sdk/build/chaining_static.dsp

Index: chaining_static.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="chaining_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=chaining_static - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "chaining_static.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "chaining_static.mak" CFG="chaining_static - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "chaining_static - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "chaining_static - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "chaining_static - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "chaining_static___Win32_Release"
# PROP BASE Intermediate_Dir "chaining_static___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\static\chaining"
# PROP Intermediate_Dir "Release\static\chaining"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 ogg_static.lib vorbis_static.lib vorbisfile_static.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcmt" /out:"..\bin\chaining_static.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "chaining_static - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "chaining_static___Win32_Debug"
# PROP BASE Intermediate_Dir "chaining_static___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\static\chaining"
# PROP Intermediate_Dir "Debug\static\chaining"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ogg_static_d.lib vorbis_static_d.lib vorbisfile_static_d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmtd" /out:"..\bin\chaining_static_d.exe" /pdbtype:sept /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "chaining_static - Win32 Release"
# Name "chaining_static - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\examples\vorbis\chaining_example.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

1.1                  win32sdk/sdk/build/clean_all.bat

Index: clean_all.bat
===================================================================
rem
rem $Id: clean_all.bat,v 1.1 2001/09/14 01:53:24 cwolf Exp $
rem Call the make clean targets for each example program target
rem
call build_all.bat CLEAN

1.1                  win32sdk/sdk/build/decoder.dsp

Index: decoder.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="decoder" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=decoder - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "decoder.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "decoder.mak" CFG="decoder - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "decoder - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "decoder - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "decoder - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "decoder___Win32_Release"
# PROP BASE Intermediate_Dir "decoder___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\dynamic\decoder"
# PROP Intermediate_Dir "Release\dynamic\decoder"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ogg.lib vorbis.lib vorbisenc.lib /nologo /subsystem:console /machine:I386 /out:"..\bin\decoder.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "decoder - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "decoder___Win32_Debug"
# PROP BASE Intermediate_Dir "decoder___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\dynamic\decoder"
# PROP Intermediate_Dir "Debug\dynamic\decoder"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ogg_d.lib vorbis_d.lib vorbisenc_d.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\bin\decoder_d.exe" /pdbtype:sept /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ENDIF 

# Begin Target

# Name "decoder - Win32 Release"
# Name "decoder - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=..\examples\vorbis\decoder_example.c
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project

1.1                  win32sdk/sdk/build/decoder_static.dsp

Index: decoder_static.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="decoder_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=decoder_static - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "decoder_static.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "decoder_static.mak" CFG="decoder_static - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "decoder_static - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "decoder_static - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe

!IF  "$(CFG)" == "decoder_static - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "decoder_static___Win32_Release"
# PROP BASE Intermediate_Dir "decoder_static___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release\static\decoder"
# PROP Intermediate_Dir "Release\static\decoder"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 ogg_static.lib vorbis_static.lib vorbisenc_static.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcmt" /out:"..\bin\decoder_static.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "decoder_static - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "decoder_static___Win32_Debug"
# PROP BASE Intermediate_Dir "decoder_static___Win32_Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug\static\decoder"
# PROP Intermediate_Dir "Debug\static\decoder"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 ogg_static_d.lib vorbis_static_d.lib vorbisenc_static_d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmtd" /out:"..\bin\decoder_static_d.exe" /pdbtype:sept /libpath:"..\lib"
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1.1                  win32sdk/sdk/build/encoder.dsp

Index: encoder.dsp
===================================================================
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1.1                  win32sdk/sdk/build/encoder_static.dsp

Index: encoder_static.dsp
===================================================================
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1.1                  win32sdk/sdk/build/examples.dsp

Index: examples.dsp
===================================================================
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1.1                  win32sdk/sdk/build/examples.dsw

Index: examples.dsw
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1.1                  win32sdk/sdk/build/examples.opt

Index: examples.opt
===================================================================
ÐÏࡱá

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1.1                  win32sdk/sdk/build/seeking.dsp

Index: seeking.dsp
===================================================================
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1.1                  win32sdk/sdk/build/seeking_static.dsp

Index: seeking_static.dsp
===================================================================
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# ADD LINK32 ogg_static.lib vorbis_static.lib vorbisfile_static.lib /nologo /subsystem:console /machine:I386 /nodefaultlib:"libcmt" /out:"..\bin\seeking_static.exe" /libpath:"..\lib"
# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "seeking_static - Win32 Debug"

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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
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BSC32=bscmake.exe
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# ADD LINK32 ogg_static_d.lib vorbis_static_d.lib vorbisfile_static_d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmtd" /out:"..\bin\seeking_static_d.exe" /pdbtype:sept /libpath:"..\lib"
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1.1                  win32sdk/sdk/build/vorbisfile.dsp

Index: vorbisfile.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="vorbisfile" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=vorbisfile - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "vorbisfile.mak".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "vorbisfile.mak" CFG="vorbisfile - Win32 Debug"
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!MESSAGE "vorbisfile - Win32 Release" (based on "Win32 (x86) Console Application")
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# PROP BASE Output_Dir "Release\dynamic"
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# PROP Use_Debug_Libraries 0
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "vorbisfile - Win32 Debug"

# PROP BASE Use_MFC 0
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1.1                  win32sdk/sdk/build/vorbisfile_static.dsp

Index: vorbisfile_static.dsp
===================================================================
# Microsoft Developer Studio Project File - Name="vorbisfile_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Console Application" 0x0103

CFG=vorbisfile_static - Win32 Debug
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "vorbisfile_static.mak" CFG="vorbisfile_static - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "vorbisfile_static - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "vorbisfile_static - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
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# PROP Scc_LocalPath ""
CPP=cl.exe
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!IF  "$(CFG)" == "vorbisfile_static - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vorbisfile_static___Win32_Release"
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# PROP Intermediate_Dir "Release\static\vorbisfile"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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BSC32=bscmake.exe
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LINK32=link.exe
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# SUBTRACT LINK32 /pdb:none

!ELSEIF  "$(CFG)" == "vorbisfile_static - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vorbisfile_static___Win32_Debug"
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# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
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# ADD LINK32 ogg_static_d.lib vorbis_static_d.lib vorbisfile_static_d.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmtd" /out:"..\bin\vorbisfile_static_d.exe" /pdbtype:sept /libpath:"..\lib"
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--- >8 ----
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