On Tue, Mar 11, 2008 at 10:14 PM, Sebastian Pipping <<a href="mailto:webmaster@binera.de">webmaster@binera.de</a>> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d">JorSol wrote:<br>
> maybe not pay a year of salary... but two or tree months?<br>
<br>
</div>Maybe my simple math has a mistake in it but if multiply<br>
<br>
3 <people><br>
* 40 <hours per weak><br>
* 4,5 <weeks per month><br>
* 3 <months><br>
* X <salary per person per hour><br>
<br>
I get out 1620 X. X = 15 Euro could be a cheap student.<br>
Since this is audio and video coding I imagine<br>
something around 100 Euros per hour to be realistic.<br>
(Please correct me anybody if you know real numbers.)<br>
So with X = 100 Euro we would end up with<br>
<br>
162,000 Euros .<br>
<br>
I think that's quite a lot of money :-)<br>
<font color="#888888"><br>
<br>
<br>
Sebastian</font></blockquote><div><br>Ok... thats a lot of money... I'm not from Europe, or even USA so I can't really tell how much is needed, I don't know how much gain a developer for this kind of project... or if that is the exact math to do the calc.... but again... reduce it to 2 people (or one) and 2 months = 45,000 a more reachable approach... that hypothetically spiking that cost 100 euros per hour...<br>
<br>I'm not saying that this would solve the problems... but it should help a little, and again there is not much to lose doing this. But is just a simple suggestion, there should be better way to proceed.<br></div></div>
<br>-- <br>Jorge Solórzano<br><a href="http://www.jorsol.com">http://www.jorsol.com</a>